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The Luck domain is a deity domain that grants divine spellcasters lucky spell powers. In terms of game mechanics, the player can re-roll any roll once per day. They must take the result of the re-roll, even if it's worse than the original.

Deities with the Luck domainEdit

Luck Domain SpellsEdit

1st level 
Entropic Shield
2nd level 
Aid
3rd level 
Protection from Elements
4th level 
Freedom of Movement
5th level 
Break Enchantment
6th level 
Mislead
7th level 
Spell Turning
8th level 
Holy Aura
9th level 
Miracle


Spell domains
Air | Animal | Chaos | Death | Destruction | Earth | Evil | Fire | Good | Healing | Knowledge | Law | Luck | Magic | Plant | Protection | Strength | Sun | Travel | Trickery | War | Water


Deity domains
Air | Animal | Arcana | Balance | Cavern | Chaos | Change | Charm | Civilization | Cold | Craft | Creation | Darkness | Death | Destruction | Dwarf | Earth | Euanör | Evil | Family | Fate | Fear | Fire | Freedom | Gnome | Good | Halfling | Hatred | Healing | Hope | Illusion | Justice | Knowledge | Law | Life | Love | Luck | Madness | Mentalism | Metal | Moon | Nobility | Nuian | Orc | Planning | Plant | Poison | Portal | Protection | Renewal | Repose | Retribution | Rune | Scalykind | Sea | Skill | Slime | Spell | Spider | Storm | Strength | Strife | Suffering | Sun | Time | Torment | Trade | Travel | Trickery | Tyranny | Undeath | Vengeance | War | Water | Wilderness | Winter

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