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The Knowledge domain is a deity domain that grants divine spellcasters knowledge spell powers. Divinations are boosted, as is their ability to learn.

Deities with the Knowledge domainEdit

Knowledge Domain SpellsEdit

1st level 
Detect Secret Doors
2nd level 
Detect Thoughts
3rd level 
Clairaudience/Clairvoyance
4th level 
Divination
5th level 
True Seeing
6th level 
Find the Path
7th level 
Legend Lore
8th level 
Discern Location
9th level 
Foresight


Spell domains
Air | Animal | Chaos | Death | Destruction | Earth | Evil | Fire | Good | Healing | Knowledge | Law | Luck | Magic | Plant | Protection | Strength | Sun | Travel | Trickery | War | Water


Deity domains
Air | Animal | Arcana | Balance | Cavern | Chaos | Change | Charm | Civilization | Cold | Craft | Creation | Darkness | Death | Destruction | Dwarf | Earth | Euanör | Evil | Family | Fate | Fear | Fire | Freedom | Gnome | Good | Halfling | Hatred | Healing | Hope | Illusion | Justice | Knowledge | Law | Life | Love | Luck | Madness | Mentalism | Metal | Moon | Nobility | Nuian | Orc | Planning | Plant | Poison | Portal | Protection | Renewal | Repose | Retribution | Rune | Scalykind | Sea | Skill | Slime | Spell | Spider | Storm | Strength | Strife | Suffering | Sun | Time | Torment | Trade | Travel | Trickery | Tyranny | Undeath | Vengeance | War | Water | Wilderness | Winter

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