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The Family domain is a deity domain that grants divine spellcasters family spell powers. They gain the ability to place a blessing of agility on their allies.

Deities with the Family domainEdit

Family Domain SpellsEdit

1st level 
Bless
2nd level 
Shield Other
3rd level 
Helping Hand
4th level 
Imbue with Spell Ability
5th level 
Rary's Telepathic Bond
6th level 
Heroes' Feast
7th level 
Refuge
8th level 
Protection from Spells
9th level 
Prismatic Sphere

ReferencesEdit



Spell domains
Air | Animal | Chaos | Death | Destruction | Earth | Evil | Fire | Good | Healing | Knowledge | Law | Luck | Magic | Plant | Protection | Strength | Sun | Travel | Trickery | War | Water


Deity domains
Air | Animal | Arcana | Balance | Cavern | Chaos | Change | Charm | Civilization | Cold | Craft | Creation | Darkness | Death | Destruction | Dwarf | Earth | Euanör | Evil | Family | Fate | Fear | Fire | Freedom | Gnome | Good | Halfling | Hatred | Healing | Hope | Illusion | Justice | Knowledge | Law | Life | Love | Luck | Madness | Mentalism | Metal | Moon | Nobility | Nuian | Orc | Planning | Plant | Poison | Portal | Protection | Renewal | Repose | Retribution | Rune | Scalykind | Sea | Skill | Slime | Spell | Spider | Storm | Strength | Strife | Suffering | Sun | Time | Torment | Trade | Travel | Trickery | Tyranny | Undeath | Vengeance | War | Water | Wilderness | Winter

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