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The Corruption domain is a deity domain that grants divine spellcasters corrupt spell powers. It originated in the Book of Vile Darkness, and was added to the Forgotten Realms setting by the Player's Guide to Faerûn.

Corruption Domain PowersEdit

Once per day, the cleric can attack an object and ignore its hardness rating.[1]

Deities with the Corruption domainEdit

Corruption Domain SpellsEdit

1st level 
Doom
2nd level 
Blindness/Deafness
3rd level 
Contagion
4th level 
Morality Undone
5th level 
Feeblemind
6th level 
Pox
7th level 
Insanity
8th level 
Befoul
9th level 
Despoil[1]

ReferencesEdit

  1. 1.0 1.1 Monte Cook (Oct 2002). Book of Vile Darkness. Wizards of the CoastISBN 0-7869-0672-3.
  2. Richard Baker, James Wyatt (March 2004). Player’s Guide to Faerûn, p. 189. Wizards of the CoastISBN 0-7869-3134-5.


Spell domains
Air | Animal | Chaos | Death | Destruction | Earth | Evil | Fire | Good | Healing | Knowledge | Law | Luck | Magic | Plant | Protection | Strength | Sun | Travel | Trickery | War | Water


Deity domains
Air | Animal | Arcana | Balance | Cavern | Chaos | Change | Charm | Civilization | Cold | Craft | Creation | Darkness | Death | Destruction | Dwarf | Earth | Euanör | Evil | Family | Fate | Fear | Fire | Freedom | Gnome | Good | Halfling | Hatred | Healing | Hope | Illusion | Justice | Knowledge | Law | Life | Love | Luck | Madness | Mentalism | Metal | Moon | Nobility | Nuian | Orc | Planning | Plant | Poison | Portal | Protection | Renewal | Repose | Retribution | Rune | Scalykind | Sea | Skill | Slime | Spell | Spider | Storm | Strength | Strife | Suffering | Sun | Time | Torment | Trade | Travel | Trickery | Tyranny | Undeath | Vengeance | War | Water | Wilderness | Winter

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