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The arcana domain, or magic domain as it is sometimes called, (not to be confused with the spell domain) is a deity domain that grants divine spellcasters prayers connected to the power of the arcane. They may, as part of their training, gain the ability to use wizardly implements such as scrolls, wands, and rods.

Deities with the Arcana domainEdit

List of arcana domain deities

Arcana domain prayersEdit

1st level

Nystul's undetectable aura
2nd level
Identify
3rd level
Dispel magic
4th level
Imbue with spell ability
5th level
Spell resistance
6th level
Antimagic field
7th level
Spell turning
8th level
Protection from spells
9th level
Mordenkainen's disjunction


Spell domains
Air | Animal | Chaos | Death | Destruction | Earth | Evil | Fire | Good | Healing | Knowledge | Law | Luck | Magic | Plant | Protection | Strength | Sun | Travel | Trickery | War | Water


Deity domains
Air | Animal | Arcana | Balance | Cavern | Chaos | Change | Charm | Civilization | Cold | Craft | Creation | Darkness | Death | Destruction | Dwarf | Earth | Euanör | Evil | Family | Fate | Fear | Fire | Freedom | Gnome | Good | Halfling | Hatred | Healing | Hope | Illusion | Justice | Knowledge | Law | Life | Love | Luck | Madness | Mentalism | Metal | Moon | Nobility | Nuian | Orc | Planning | Plant | Poison | Portal | Protection | Renewal | Repose | Retribution | Rune | Scalykind | Sea | Skill | Slime | Spell | Spider | Storm | Strength | Strife | Suffering | Sun | Time | Torment | Trade | Travel | Trickery | Tyranny | Undeath | Vengeance | War | Water | Wilderness | Winter

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